CMChop and Mine
Available now

Chop The Forest

A lumber progression game that grows into pets, prestige and vehicle challenges.

01

Cut

Trees become logs.

02

Carry

Backpack size controls the run.

03

Sell

Logs become coins.

04

Mill

Logs become planks.

05

Upgrade

Gear opens the next gate.

06

Prestige

Reset for permanent lift.

Resources

Logs, coins, planks

The economy stays readable. Gather, sell, process, upgrade.

Logs

Collected from trees and limited by backpack capacity.

Coins

Used for gear, travel, unlocks, prestige costs and stands.

Planks

Created at the sawmill: 1 log -> 1 plank for 250 coins.

Gear climb

Axe, backpack, boots and saw shape the pace.

Sawmill

Planks start mattering once upgrades and prestige get serious.

Pets

Case pets and prestige pets add useful bonuses.

Vehicles

Expedition brings driving, stands, skins and ranked Timed Stock.

Lumber boards

Logs, planks and prestige stay visible.

Pets and cases

Rewards and pets are core progression, not supporter products.

Prestige path

Permanent bonuses and prestige pets give resets a reason.

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